About Us

Welcome to GTX Studios. GTX was founded in January 2010 by two FPS gamers, Dave Carter, and Nik Harvey. Meeting online while playing a free open source FPS game, we ended up in the same clan, and one night on mumble we started to talk mapping.

As it turns out, both of us were mappers, and started creating third party content for the game. The maps were well received by the community, and by the second release, we had our own SVN, and were contributing on a daily basis. As well as the maps, we created some game server administration software, which has since seen good use and feedback from that community.

Between us, we have a background in programming, design, and modelling, but we'll go into that more below.

We decided to create GTX studios to explore the capabilities of the Unreal Engine, using the UDK. However, after some further researching, we decided to start our first project using the DarkPlaces engine. Our goal is to create fast paced, fragtastic FPS experiences for the players, while keeping the cost low of course. In the first instance, free! After that, who knows? Maybe the cost of a few beers, or maybe the beers themselves!

We don't want to give the impression that we're a faceless, multi-department business, because we're not. We're a small group of likeminded gamers, who wish to create!

Take care,

GTX Studios

Recent blogs

  • Progress Report.30 Jan, 2011

    It's been a long time since I posted, so I figure the meeting we had y[…]

  • Update..15 Sep, 2010

    Well, It's been a while since we had a big blog update. As you can ima[…]

  • Progress update07 Sep, 2010

    Wow, so much has been happening since July! We've had so many new memb[…]

  • Trinity T.V14 Jul, 2010

    Davey has been busy constructing the trinity website: […]

  • We have a new modeller!09 Jul, 2010

    Welcome aboard Kevin! Now we officially have two team members from Cal[…]

  • Texture formats.23 Jun, 2010

    After much discussion and a few words of wisdom from Cyryl we have dec[…]

  • New Team Member!11 Jun, 2010

    We have a new member! Welcome aboard Cyryl. Cyryl is our new coder, he[…]

  • Huge Progression!17 May, 2010

    Well, it's been a very VERY busy week! We've held numerous meetings, a[…]

  • Texture Pack13 May, 2010

    Hi again folks, just here to let mappers know that the base texture pa[…]

  • Progress being made.12 May, 2010

    Well, last night I set about the task of getting a master server up an[…]

  • New Recruits11 May, 2010

    Already we have a few new recruits, welcome Becky, Chris, Patrick and […]

  • Now Recruting Team Members!05 May, 2010

    We would like to take this opportunity to announce that GTX Studios, i[…]

You can talk to us

Should you wish to speak to us about anything, you're more than welcome to contact us. Even if it's just to say hello, or to tell us about your new project! Click here to contact us